{"data":{"id":203130,"slug":"grafikhandledare-playgroundsquad","type":"job","title":"Graphics Mentor at PlaygroundSquad","description":"Graphics Mentor and Mentor at PlaygroundSquad \ud83c\udfae\nYou've made the games. Now you can help shape the people who will make the next ones.\nYou know Maya, you know game production, you know what it feels like when a rig refuses to work, when the animation doesn't quite fit, or when an asset that looked fantastic in Maya suddenly looks completely different in the engine.\nBut it's not just your technical expertise we're after.\nWe're looking for someone who wants to pass on what you know \u2013 and be the person you would have wanted by your side when you were new to the industry.\nAt PlaygroundSquad, you'll meet students in the middle of their journey to becoming game developers. They come from all over the world with different backgrounds and personalities. Your task is to help them become the best they can be.\nYou're more than just a graphics mentor.\nOf course, you'll talk graphics and how it actually works when you're building games for real. But then other things happen. You also become a mentor, a sounding board, a listener, and sometimes the person who just needs to say: \"It's okay. We'll figure this out.\"\nBecause sometimes the problem isn't bad topology. Sometimes it's confidence, sometimes it's group dynamics, or simply not knowing which direction to go.\nThen you need the human skill to meet people where they are.\nOkay, but what about the graphics?\nYes, it's important. Maya is our primary tool, and you need to feel confident with the basics of 3D, animation, rigging and skinning, UV mapping, materials, texturing, VFX, and so on. Extra points if you have experience with TenGine, Blender, Godot, Unity, Unreal Engine, leading teams, or teaching.\nYou don't need to know everything. But you need real experience in game production and understand how graphics are actually used in a game project.\nThis is for you if...\n\u00b7   maybe you freelance and want great colleagues, a workplace to go to, and a permanent position.\n\u00b7   have a few years in the game industry behind you and feel you have things to give back.\n\u00b7  get genuinely happy when someone else succeeds.\n\u00b7  maybe want to move back home to Dalarna!\n\u00b7  understand that a future game developer needs more than technical skills.\nIt's pretty cool.\nWelcome to us!\nPS. There are other things besides graphics that could be added to the position that would make it broader, depending on what you can do and want to do going forward. But we can talk about that.","language":"sv","is_translated":true,"title_original":"Grafikhandledare PlaygroundSquad","description_original":"Grafikhandledare och mentor till PlaygroundSquad \ud83c\udfae\nDu har gjort spelen. Nu kan du f\u00e5 vara med och forma m\u00e4nniskorna som g\u00f6r n\u00e4sta. \nDu kan Maya, du kan spelproduktion, du vet hur det k\u00e4nns n\u00e4r en rigg v\u00e4grar fungera, n\u00e4r animationen inte sitter eller n\u00e4r en asset som s\u00e5g fantastisk ut i Maya pl\u00f6tsligt ser helt annorlunda ut i motorn.\nMen det \u00e4r inte bara din tekniska kompetens vi \u00e4r ute efter.\nVi s\u00f6ker dig som vill f\u00f6ra vidare det du kan \u2013 och vara den person du sj\u00e4lv hade velat ha bredvid dig n\u00e4r du var ny i branschen.\nP\u00e5 PlaygroundSquad m\u00f6ter du studenter som \u00e4r mitt i sin resa mot att bli spelutvecklare. De kommer fr\u00e5n hela v\u00e4rlden med olika erfarenheter och personligheter. Din uppgift \u00e4r att hj\u00e4lpa dem att bli s\u00e5 bra som de kan bli.\nDu \u00e4r mer \u00e4n bara en grafikhandledare.\nSj\u00e4lvklart kommer du att prata grafik och hur det faktiskt fungerar n\u00e4r man bygger spel p\u00e5 riktigt. Men sedan h\u00e4nder det andra. Du blir ocks\u00e5 mentor, bollplank, lyssnare och ibland den som bara beh\u00f6ver s\u00e4ga: \u201dDet \u00e4r lugnt. Vi l\u00f6ser det h\u00e4r.\u201d\nF\u00f6r ibland \u00e4r problemet inte d\u00e5lig topologi. Ibland \u00e4r det sj\u00e4lvf\u00f6rtroendet, ibland \u00e4r det gruppdynamiken, eller att man helt enkelt inte vet vilket h\u00e5ll man ska g\u00e5 \u00e5t.\nD\u00e5 beh\u00f6ver du den m\u00e4nskliga f\u00f6rm\u00e5gan att m\u00f6ta m\u00e4nniskor d\u00e4r de \u00e4r.\nOkej, men grafiken d\u00e5?\nJo, den \u00e4r viktig. Maya \u00e4r v\u00e5rt huvudsakliga verktyg, och du beh\u00f6ver k\u00e4nna dig trygg med grundl\u00e4ggande 3D, animation, rigging o skinning, UV-mappning, material, texturering, VFX och s\u00e5 vidare. Extra plus \u00e4r det om du har koll p\u00e5, TenGine, Blender, Godot, Unity, Unreal Engine, att leda team eller undervisa.\nDu beh\u00f6ver inte kunna allt. Men du beh\u00f6ver ha riktig erfarenhet av spelproduktion och f\u00f6rst\u00e5 hur grafik faktiskt anv\u00e4nds i ett spelprojekt.\nDet h\u00e4r \u00e4r f\u00f6r dig som...\n\u00b7   kanske frilansar och vill ha en deltidstj\u00e4nst med sk\u00f6na kollegor och en arbetsplats att g\u00e5 till.\n\u00b7   har n\u00e5gra \u00e5r i spelbranschen bakom dig och k\u00e4nner att du har saker att ge tillbaka.\n\u00b7  blir genuint glad n\u00e4r n\u00e5gon annan lyckas.\n\u00b7  kanske vill flytta hem till Dalarna igen!\n\u00b7  f\u00f6rst\u00e5r att en framtida spelutvecklare beh\u00f6ver mer \u00e4n teknisk kompetens.\nDet \u00e4r ganska coolt.\nV\u00e4lkommen till oss!\nPS. Det finns andra grejor \u00e4n grafik att l\u00e4gga till tj\u00e4nsten som g\u00f6r att den kan bli st\u00f6rre, beroende p\u00e5 vad du kan och vill fram\u00e5t. Men det kan vi prata om.","price":null,"currency":"SEK","status":"active","noindex":true,"location":{"address":"Trotzgatan 29","full_address":null,"city":"Falun","country":"SE","latitude":60.61034498666,"longitude":15.629422299907},"metadata":{"region":"Dalarnas l\u00e4n","duration":"Tills vidare","employer":"TENSION education AB","postcode":"79172","positions":1,"profession":"3D artist","salary_type":"Fast m\u00e5nads- vecko- eller timl\u00f6n","employer_url":"www.playgroundsquad.com","scope_of_work":"0\u2013100 %","working_hours":"Deltid","contact_person":"Lotta Ostwald","employment_type":"full_time","occupation_field":"Kultur, media, design","employer_workplace":"TENSION education AB","experience_required":true,"employment_type_label":"Tillsvidareanst\u00e4llning (inkl. eventuell provanst\u00e4llning)"},"user_id":null,"is_sponsored":false,"views_count":0,"ai_views_count":3,"bot_views_count":3,"ai_vendor_counts":{"other":2,"openai":1},"visibility":"public","submission_source":null,"submission_ai_name":null,"has_owner_email":true,"can_contact_owner":true,"phone":"070-3399005","owner_email":"lotta@tension.se","images":[],"published_at":"2026-09-09T08:27:00+00:00","expires_at":"2026-09-30T23:59:59+00:00","created_at":"2026-09-10T04:04:25+00:00","updated_at":"2026-09-17T02:56:40+00:00"}}