{"data":{"id":230657,"slug":"platform-engineer-23","type":"job","title":"3D Platform Engineer","description":"Hey 3D Platform Engineer,\nDo you want to furnish the future with innovative solutions?\nWith us, you can feel at home in your work while sharing that feeling with millions of people around the world. We encourage you to stand up for yourself and others, creating an environment where everyone feels welcome. We invite you to open new doors, discover new tech possibilities, embrace mistakes, and grow from them. As our 3D Platform Engineer, you'll have many opportunities to try things you've never done before.\n\nYour new job\nYou are a Software Engineer or 3D Developer who enjoys working across cloud services, developer tooling, backend systems, and 3D pipelines. You turn complex 3D challenges into scalable, reliable platform capabilities.\nWe're looking for a 3D Platform Engineer to build the shared capabilities behind IKEA's next generation of 3D digital planning and product experiences. You will transform complex CAD and PLM product data into reliable, scalable 3D assets and services\u2014covering tessellation, mesh optimization, LOD generation, and preservation of visual and geometric fidelity. Your work will make high-quality 3D product data easier to use across customer-facing planning solutions, content production, and product development. On a typical week, you will:\nDesign, build, test, operate, and lifecycle-manage reusable 3D platform services and applications using JavaScript, TypeScript, C#, C++, and Python.\nTranslate business and user needs into clear technical designs, working software, and well-defined development briefs.\nEvaluate architectures, tools, and workflows to improve platform security, performance, availability, reliability, maintainability, and developer experience.\nCollaborate in agile and DevOps teams across product and engineering areas to integrate shared 3D capabilities into planning, content, and product-development workflows, with clear communication and shared delivery commitments.\nProvide technical direction for core 3D solutions, guide consumers in using platform capabilities and good practices, and collaborate effectively with internal teams, technology partners, and suppliers.\nBuild automated CAD-to-mesh pipelines that preserve product structure, metadata, geometry, materials, and instancing from PLM and CAD sources.\nDevelop and validate mesh-processing workflows for repair, tessellation, simplification, LOD generation, and delivery of high-fidelity and optimized asset variants.\nBenchmark and integrate commercial and open-source technologies, building integration layers around CAD and geometry SDKs that enable scalable cloud-based 3D processing services.\n\nWhat we'd like you to bring to the table\nAs a 3D Platform Engineer, you combine strong software engineering with practical knowledge of 3D data, pipelines, and runtime needs. You can work across the full flow\u2014from CAD and PLM sources to optimized assets and scalable services. You should also bring:\nA strong understanding of computer graphics, real-time and offline rendering, and production-ready 3D asset pipelines.\nHands-on experience developing software products for 3D, computer graphics, or VFX workflows.\nKnowledge of product-development workflows from CAD tools such as Revit, SolidWorks, or CATIA through digital content creation, visualization, and rendering.\nUnderstanding of asset creation, materials, texturing, lighting, rigging, and scene composition; experience with OpenUSD, MaterialX, or glTF is a plus.\nA platform and DevOps mindset, with experience building, operating, and improving business-critical services in an agile environment.\nA degree in computer science, media technology, digital media, or a related field\u2014or equivalent practical experience.\nStrong C++ skills, including native SDK integration, performance profiling, debugging, and maintainable adapters for third-party libraries.\nPractical knowledge of CAD data, assembly structures, exact geometry, tessellation, and conversion to polygonal meshes in a PLM or PDM context.\nExperience with mesh repair, topology, normals, tangents, UVs, materials, instancing, simplification, and automated LOD generation\u2014balancing fidelity with file size, processing time, memory, and rendering performance.\n\nOur technology landscape includes Azure, Terraform, Docker, OpenAPI, Three.js, React, JavaScript, TypeScript, C++, Python, MongoDB, Neo4j, PLM platforms, CAD and geometry SDKs, and mesh-processing libraries. You do not need to know them all\u2014curiosity and a willingness to learn matter just as much.\nIt's a plus if you also bring:\nExperience with enterprise PLM or PDM platforms, CAD translation, or geometry SDKs.\nExperience with mesh-processing or optimization libraries and open 3D formats such as OpenUSD or glTF.\n\nBe yourself, a 3D Platform Engineer, and more!\nInter IKEA Group is the group of companies that connects IKEA franchisees with range development and suppliers and aligns the overall IKEA strategic direction. Every day, we strive to develop, produce and sell products and services that are affordable and accessible to everyone. With us, you contribute to building a democratic brand and workplace that has a positive impact on both the planet and people's lives.\n\nWe welcome your application\nGet ready to assemble something new! We look forward to receiving your application by October 15th.\nThis is a full-time position located in Malm\u00f6 (Hyllie). We believe that your presence with the team and working the majority of the time in the workplace is important. If you have questions about the recruitment process, please contact the recruiter vera.bendz1@inter.ikea.com. If you have questions about the position, please contact the hiring manager taco.van.der.maden1@inter.ikea.com.\nWe always recruit based on values, competence, potential and diversity. We will first consider co-workers employed at Inter IKEA Group impacted by organisational changes. For this specific recruitment priority will be given to impacted co-workers in IKEA of Sweden and Inter IKEA Technology Services AB, provided competence requirements are met for the role.","language":"sv","is_translated":true,"title_original":"Platform Engineer","description_original":"Hej 3D Platform Engineer, \nDo you want to furnish the future with innovative solutions? \nWith us, you can feel at home in your work while sharing that feeling with millions of people around the world. We encourage you to stand up for yourself and others, creating an environment where everyone feels welcome. We invite you to open new doors, discover new tech possibilities, embrace mistakes, and grow from them. As our 3D Platform Engineer, you\u2019ll have many opportunities to try things you\u2019ve never done before. \n \nYour new job \nYou are a Software Engineer or 3D Developer who enjoys working across cloud services, developer tooling, backend systems, and 3D pipelines. You turn complex 3D challenges into scalable, reliable platform capabilities. \nWe\u2019re looking for a 3D Platform Engineer to build the shared capabilities behind IKEA\u2019s next generation of 3D digital planning and product experiences. You will transform complex CAD and PLM product data into reliable, scalable 3D assets and services\u2014covering tessellation, mesh optimization, LOD generation, and preservation of visual and geometric fidelity. Your work will make high-quality 3D product data easier to use across customer-facing planning solutions, content production, and product development. On a typical week, you will: \nDesign, build, test, operate, and lifecycle-manage reusable 3D platform services and applications using JavaScript, TypeScript, C#, C++, and Python. \nTranslate business and user needs into clear technical designs, working software, and well-defined development briefs. \nEvaluate architectures, tools, and workflows to improve platform security, performance, availability, reliability, maintainability, and developer experience. \nCollaborate in agile and DevOps teams across product and engineering areas to integrate shared 3D capabilities into planning, content, and product-development workflows, with clear communication and shared delivery commitments. \nProvide technical direction for core 3D solutions, guide consumers in using platform capabilities and good practices, and collaborate effectively with internal teams, technology partners, and suppliers. \nBuild automated CAD-to-mesh pipelines that preserve product structure, metadata, geometry, materials, and instancing from PLM and CAD sources. \nDevelop and validate mesh-processing workflows for repair, tessellation, simplification, LOD generation, and delivery of high-fidelity and optimized asset variants. \nBenchmark and integrate commercial and open-source technologies, building integration layers around CAD and geometry SDKs that enable scalable cloud-based 3D processing services. \n\n \nWhat we\u2019d like you to bring to the table \nAs a 3D Platform Engineer, you combine strong software engineering with practical knowledge of 3D data, pipelines, and runtime needs. You can work across the full flow\u2014from CAD and PLM sources to optimized assets and scalable services. You should also bring: \nA strong understanding of computer graphics, real-time and offline rendering, and production-ready 3D asset pipelines. \nHands-on experience developing software products for 3D, computer graphics, or VFX workflows. \nKnowledge of product-development workflows from CAD tools such as Revit, SolidWorks, or CATIA through digital content creation, visualization, and rendering. \nUnderstanding of asset creation, materials, texturing, lighting, rigging, and scene composition; experience with OpenUSD, MaterialX, or glTF is a plus. \nA platform and DevOps mindset, with experience building, operating, and improving business-critical services in an agile environment. \nA degree in computer science, media technology, digital media, or a related field\u2014or equivalent practical experience. \nStrong C++ skills, including native SDK integration, performance profiling, debugging, and maintainable adapters for third-party libraries. \nPractical knowledge of CAD data, assembly structures, exact geometry, tessellation, and conversion to polygonal meshes in a PLM or PDM context. \nExperience with mesh repair, topology, normals, tangents, UVs, materials, instancing, simplification, and automated LOD generation\u2014balancing fidelity with file size, processing time, memory, and rendering performance. \n\nOur technology landscape includes Azure, Terraform, Docker, OpenAPI, Three.js, React, JavaScript, TypeScript, C++, Python, MongoDB, Neo4j, PLM platforms, CAD and geometry SDKs, and mesh-processing libraries. You do not need to know them all- curiosity and a willingness to learn matter just as much. \nIt\u2019s a plus if you also bring: \nExperience with enterprise PLM or PDM platforms, CAD translation, or geometry SDKs. \nExperience with mesh-processing or optimization libraries and open 3D formats such as OpenUSD or glTF. \n\n\n\nBe yourself, a 3D Platform Engineer, and more! \nInter IKEA Group is the group of companies that connects IKEA franchisees with range development and suppliers and aligns the overall IKEA strategic direction. Every day, we strive to develop, produce and sell products and services that are affordable and accessible to everyone. With us, you contribute to building a democratic brand and workplace that has a positive impact on both the planet and people's lives. \n\n\nWe welcome your application \nGet ready to assemble something new! We look forward to receiving your application by 15th of October. \nThis is a full-time position located in Malm\u00f6 (Hyllie). We believe that your presence with the team and working the majority of the time in the workplace is important. If you have questions about the recruitment process, please contact the recruiter vera.bendz1@inter.ikea.com If you have questions about the position, please contact the hiring manager taco.van.der.maden1@inter.ikea.com.\nWe always recruit based on values, competence, potential and diversity. We will first consider co-workers employed at Inter IKEA Group impacted by organisational changes. For this specific recruitment priority will be given to impacted co-workers in IKEA of Sweden and Inter IKEA Technology Services AB, provided competence requirements are met for the role.","available_locales":["en"],"price":null,"currency":"SEK","status":"active","noindex":true,"location":{"address":null,"full_address":null,"city":"Malm\u00f6","country":"SE","latitude":55.6052931,"longitude":13.0001566},"metadata":{"region":"Sk\u00e5ne l\u00e4n","duration":"Tills vidare","employer":"IKEA of Sweden AB","positions":3,"profession":"Mjukvaruutvecklare","salary_type":"Fast m\u00e5nads- vecko- eller timl\u00f6n","scope_of_work":"100\u2013100 %","working_hours":"Heltid","employment_type":"full_time","occupation_field":"Data\/IT","employer_workplace":"IKEA of Sweden AB","translation_status":"done","experience_required":true,"employment_type_label":"Tillsvidareanst\u00e4llning (inkl. eventuell provanst\u00e4llning)"},"user_id":null,"is_sponsored":false,"views_count":0,"ai_views_count":1,"bot_views_count":0,"ai_vendor_counts":{"anthropic":1},"visibility":"public","submission_source":null,"submission_ai_name":null,"has_owner_email":true,"can_contact_owner":true,"phone":null,"owner_email":"vera.bendz1@inter.ikea.com","images":[],"published_at":"2026-09-24T14:44:05+00:00","expires_at":"2026-10-08T23:59:59+00:00","created_at":"2026-09-25T03:59:19+00:00","updated_at":"2026-09-25T04:06:24+00:00"}}